Posts for feos

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Well, if you guys won't be trying to improve it this time, just tell.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Kurabupengin wrote:
Does the 32bit movie syncs with the 64bit emulator, and viceversa?
Yes, unless it doesn't work at all between those (RE4).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha wrote:
I will add rchokler as coauthor and ask the file be replaced unless an even better fight is presented within the next day or so.
I'll wait for a few days before updating the file and judging, so that you guys could try out more ideas.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dunno about desync, I think not (randomness), but it anyway has quote some improvements to try out, so it's going to be a serious project, worth a few months. As for avoiding picking subweapons, I'd say it's no problem to go through it as long as it's not used.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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XYZ wrote:
step by step to inspect possible new run
Since it could very well be addressed to me, this is my goal, for one.
XYZ wrote:
We should discuss this here or move on to the main thread?
To discuss anything specific, we'd need to move there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach: could you address the very possibility to get an Othello run published (if there is one, and why)?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please don't embed large images, give usual links instead, thank you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm interested in improving it. This submission's feedback however shows that the other variant should be preferred, where pacifist means no kills and 1 arrow is allowed. Would still be "pacifist, no subweapons" I guess, and is going to get approved by all of you guys, even though it wouldn't actually be "zero submweapon", but "one arrow".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Wise Words
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Spikestuff wrote:
[12:58:56] <Guga_> I have always said it [12:59:00] <Guga_> Trust no one
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So is it at all possible to convert pjm to pxm? Need to try MDK TAS on my pcsx hack where cdda audio is working.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Baka94 wrote:
do that we need do disassemble the whole game.
Done! http://bisqwit.iki.fi/jutut/megamansource/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Man that Goofy voice!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I also think there shouldn't be total disqualification for board game genre for Vault. And I also had this game when I was 8. I hated it, but I saw my relatives play it A LOT, so I like how fast it was beaten here. Voting Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I voted Yes for maximum difference from the any% run, and I agree that "no subweapons" should be put before "pacifist", then the goal will be really met. But I'm unsure why EgxHB didn't implement improvements we posted in the game's thread.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Right! The published run does it!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh, out of hundreds of PMs from Sam I'm already not sure about what he said and what he didn't. Sam: if you actually want to upload to TVC, I'll encodize you with no problems.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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XYZ: I only linked it to show that indeed pacifist may include other goals that the author feels like including. EgxHB: you forgot to turn left to do a ceiling zip here (and jump ASAP too): I will also check if BushRoot could be manipulated. Do you have a list or RAM addresses?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff: do you mean that the author can't host a youtuber all of a sudden or what? If there are any conditions that aren't met for that, tell us.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since it's already an entertainment-based run, you're free to add a few speed tradeoffs actually.
XYZ wrote:
If you want to make movie with killing that lance duck it's OK, but it can't be call "pacifist".
If he submits it and marks as a "pacifist" branch, it can be called so with no rule violation (as I already stated earlier). If someone doesn't consider it "pacifist", it doesn't mean it's not "pacifist". EDIT: I remembered a trick. If you shoot right before grabbing a platform, it allows you to jump off a frame earlier (no need to wait). As long as it doesn't damage enemies, I believe it can be used.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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£e Nécroyeur wrote:
Glad I abstained from voting...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Here's another variation of Pacifist: [2104] NES Castlevania "pacifist, minimalist" by Grincevent in 12:53.41 As for "no arrows", the goal is to not use any special gas at all, so it needs clarification, which however could be done right in the submission thread.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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EgxHB wrote:
http://tasvideos.org/userfiles/info/20105242395548292 Every level except Steelbeak is now done. I'm thinking of making a proof-of-concept run of SB. Problem is, I don't know if I should just go with what feos says, or just blank out and leave this run at that stage.
I'd say, made a solid submittable run without arrows, then (as Chamale did) send a run with arrows as a userfile, and see whichever is preferred and accepted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
There seems to be this concept that the TAS showcases at the GDQ events need to do something special, something never seen before, something that has never been shown nor attempted before, something that shocks even TASers and regular visitors to tasvideos.org. It's like not getting a standing ovation would be considered a failure. This year this idea went so far that there actually was not a single actual speedrun showcased, even though it's supposed to be a "tool-assisted speedrun". Personally I don't see why that has to be some kind of necessity. Just plain regular old TASes, run on a real console, are awesome enough, when the game and the TAS are chosen appropriately. Just take eg. a glitchfest TAS (like the Megaman one), and it ought to be awesome to watch. Not every viewer has seen TASes before. Especially not run on a real console. Of course I don't know if the event organizers will accept just a "regular TAS" for the event. But if that's a concern, why not just ask them? Make a case that 1) it's actually the very idea of TASing, and 2) a cool-enough existing TAS that does crazy things ought to be awesome to watch all in itself. That's not to say there can't be any never-seen-before things at all, but perhaps it would be easier, and even better, if the TAS block doesn't consist solely of those.
Do you mean that SGDQ should be considered, or that the overall TAS block WOW degree could be loosed?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
RGamma: What would be a range of avsync revisions that require GapFix? Also, as we figured out the header size, can we reliably use it for all dolphin audio dumps?
Found it out myself again. Dolphin wav header has always been 44 byte. Download WaveFile.cpp
Language: cpp

// We are now at offset 44 if (file.Tell() != 44) PanicAlert("wrong offset: %lld", (long long)file.Tell());
So here's the build of GapFix suitable for any dolphin wav dump (as soon as sample gaps were filled of course, which was done in https://github.com/nattthebear/dolphin-avsync/tree/3825S and later): https://github.com/feos-tas/Misc/blob/master/GapFix.7z The question remains "When sample gaps were fixed?"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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