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#4 please.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Agreed, I'll look into that in tastudio when I get back to it (after some of the current things).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Like which?
My layout is this (in fceux):
~ - Frame Advance.
Esc - Pause.
All the rest is done with mouse only (combined with Alt, Shift and Ctrl).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hint: it is.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can you share it? I mean, is there already a workflow to post images on the SNES screen somehow?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are there any ideas about total control already? I suggest this: make SNES show some kind of a comics using input ports to feed image data. It's been proven that using some smart tricks, it's possible to display VERY realistic (if dithered) images on SNES. And if making a single picture work is too slow, there might be a bunch of simpler ones, creating animation. If it ends up being doable, maybe there's a guy on the web who will be interested in making such animation for such an event.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tiers are still good as long as each of them has strict and clear rules different from other tiers. Or categories.
Yeah, except they weren't actually against it, as explained by my next post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This particular quote has absolutely nothing to do with adding a new tier.
If you can't see from these quotes how often Yes votes people give just because it's an improvement are translated as Yes in terms of entertaining, well then, you don't have their problem with the current submission poll and tiers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So after a break, I feel like listing the problems with the current tier system which users are unhappy with, and which are solved in the proposed system.
Moth: sorry for the collision.
If the tier of an accepted run is not decided by posts and votes, people voting yes for dead boring improvements don't skew the stats the judge will use.
With flexible hiding cutoff, there's nothing that's always hidden.
If the question is simply "Do you think this should be published?", the voters are finally happy, and false positives don't appear out of people granting their votes arbitrary meaning.
But what does such a question help judges to decide? If the run is any%/100%, it concerns optimality at least. If it's a side goal, it tells whether this run is entertaining enough to be accepted, or it should be rejected. For runs that are neither any%/100%, nor entertaining (fully botted minigame), or probably break some rules (cheat codes), but is still technically impressive (a smart bot was designed), the answer Yes would mean "we're still okay with having this run publish".
Without using Vault for badly looking runs and Moons for nicely looking runs, we won't have the Vault runs stigmatized as a priori bad, boring and not worthy.
If there's no need in figuring out what entertainment tier we should send uncertain runs, there's no way to judge that wrong and get people pissed over it. And there's no need to move movies between tiers after publication once the time proves the decision was "wrong".
Now, the the problems that this system introduces.
...errr, my list is empty!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Long lists were considered, and I was always suggesting to hide by user-defined rating cutoff. It can be 6- entertainment rating by default, configurable from the Filter. Without that, current lists might already be considered too huge. And yes, this is the only part that requires coder effort (if we aren't talking about Demo tier yet).
Navigation by game has no contradiction to any tiering system at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm tired. You're against any changes? Whatever. This is one of the thread's options. Just don't think your disbelieve in people needing it helps anything. See my sig.
What hurts me though it when I ponder and explain something for pages, and then see "what, you didn't explain anything, lol".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I see only two differences/levels of highlighting/visibility of runs. Hiding Vault Vs. not Hiding the rest, and highlighting Stars Vs. not anything else. Hiding can be done by user defined rating cutoff (better since it's flexible, better since no run gets stigmated, which people are definitely arguing against). Highlighting of stars won't change. If we only want these 2 methods of promotion, they will still be there.
Quote me saying Demo is for "interesting" runs. It is for impressive achievements that don't meet the current standards of the main 2 tiers. If you want, I'll also list people who want board games published. If you want, you can ignore them stating that, but it's no solution.
I'd say it's what opinions are for. How do I prove something is needed if it pops up every once in a while, has definite meaning, but isn't taken seriously by you? I'd think, only by linking to posts that want this tier, but it'd take a week to find them all.
It solves problems people unhappy with the current vault system (should I quote them all too by any chance?) have with it. Most of those who stated that in other threads now support the suggested change. Probably reading the posts I linked could help seeing what and how it solves to them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How does this hierarchical aspect function in the first place? We show stars and moons in movies by platform lists, and hide vault runs from there. We link to 3 tiers separately too (well, they appear in different recent movies lists on the front page too). That's all I can tell about it being hierarchical. If hiding lower part is the only way to showcase the higher part, I'd say we're not actually promoting anything.
On the other hand, stars and newcomer recs serve promotion well, since they are displayed on the front page randomly (depending on being logged in).
I actually never intended to say it is for runs that don't beat the game. It is for anything that can't be in records or moons, but people still vote Yes for (and post their reasons in the threads). Right now, there was clear will to have board game tases published somehow. But Vault rules forbid those, Moon rules require being more entertaining, so board games meet neither, but people want them anyway!
More ideas about what can be sent to Demo tier can be found here:
http://tasvideos.org/Feos/Ideas.html#Brancheshttp://tasvideos.org/Feos/Ideas.html#Tiershttp://tasvideos.org/forum/viewtopic.php?t=14776
But all those pages just list cases that could be put to Demo, while deciding if that should be done can be by votes and posts.
Yeah, that's what I meant. Will count in my next post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This thread isn't about any of these.
The question is about changing the word "tiers" to something more fitting, since this won't be about entertainment value layers any more.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes. 2 is about being entertaining. 3 is about being not entertaining but impressive in some other way.
The only actual "problem" then is calling those tiers. Well, what other names would fit the concept?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Appearance
CATEGORY1: all any% and 100%
CATEGORY2: all entertaining side goals
CATEGORY3: entertaining rule breakers
CATEGORY4: the most entertaining runs from all of the above
Submission poll
Return to the "Should this be published?" question.
People love to vote based on their feelings, which can be affected by different factors: optimality, entertainment, impressiveness. Each if these alone is a ground to publish something, and if all of them are on a high level, a run can be starred.
Judgment logic
Language: c
void JudgeMovie()
{
if (SubOptimal)
return Reject();
if (any% || 100%)
return Accept(CATEGORY1);
if (!Entertaining)
return Reject();
if (BreaksSomeRules) // but still entertaining
return Accept(CATEGORY3);
else
return Accept(CATEGORY2);
}
Category names
CATEGORY1 was suggested to be named Coins. This keeps our usual reference to SMW:
CATEGORY1 was also suggested to be named Records.
CATEGORY3 is usually expected to be called Demo.
Site code
Add some icon for NEW runs, showing "Rate me!" on mouse hover.
Add ability to hide publications by certain rating cutoff.
If you wish, I can scan through the thread and tell how many + and - posts were there for each of the above.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The only thing that'd require site code is changing how hiding works, and some names/icons. Moving can be done by users.
BTW, I disagree that there must be runs that are in both tiers. It indeed requires code changes and doesn't seem to make any changes we can't live without.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There actually is some kind of a consensus in this thread, between those who support this proposed system, I even posted pseudocode of how would judgment work, and how well the old submisison question would fit. It just never was really considered by anyone capable of applying these changes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This error happens for me when when the project gets corrupted during saving, so you won't even be able to open it and change the id. But please try to reproduce, this is an annoying bug I don't understand.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.