Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Slent wrote:
How I'm supposed to do that ?
Download this file, and drop the folder with your game files onto the bat file. Download hash.bat
Language: batch

@echo off setlocal enableextensions if [%1]==[] goto synerr if not exist %1 goto nofile call :isdir %~a1 if [%_is_dir%]==[F] call :procfile "%~f1" if [%_is_dir%]==[T] call :procdir "%~f1" goto:eof :synerr echo. echo Calculates MD5 hash for the input file(s) using Windows's CertUtil command. echo. echo USAGE: %~nx0 ^<input^> echo ^<input^> File or directory for which to generate hashes. If directory, echo processes all contained files and subdirectories. echo. goto:eof :nofile echo. echo ERROR: %1 does not exist. goto:eof :isdir set _is_dir= set _attr=%1 if [%_attr:~0,1%]==[d] ( set _is_dir=T ) else ( set _is_dir=F ) goto:eof :procfile set _hash= set _fname="%~f1" set _fname=%_fname:^^=^% for /f "delims=" %%A in ('CertUtil -hashfile %_fname% MD5 ^| find /i /v "md5" ^| find /i /v "certutil"') do set "_hash=%%A" echo %_hash: =% %_fname% if [%_is_dir%]==[F] pause goto:eof :procdir for /f "delims=" %%A in ('dir /a-d /b /s "%~f1"') do call :procfile "%%~fA" pause goto:eof
It should print hashsums for all the files. Either copy them and paste here, or upload a screenshot somewhere and post it here. As for the .cue file, just open it in notepad or any other text editor and copypaste here its contents (it's legal).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Even though this run now collects all 7 chaos emeralds, it does it in the first zone, which makes the rest of the game basically the same as in [3584] Genesis Sonic the Hedgehog 2 by Zurggriff & Aglar in 17:40.08, which is probably why it's called "previous" in the submission. We use to make full completion a new branch, or we supersede one branch with another if gameplay is fully included. But here most of gameplay is included, so aside from the first zone, the rest is too similar to the any% movie IMO. Are there any opinions on branching this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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dekutony wrote:
When are we going to get a subforum for Nintendo 3DS games and a subforum for Flash games? 3DS since we now have 3DS movies published on the site and Flash just to not oversaturate the Windows/Linux subforum, it would be kind of like how MS-DOS games have their own subforum.
I think Flash needs a subforum, because of the obscene amount of games it has, and they will only be getting more and more attention now. Not sure about 3DS yet, since those games are arguably harder to TAS, so I expect activity to be increasing slower.
dekutony wrote:
Also now that I remember, since Mupen-rr is acceptable for submissions again maybe we could bring back the subforum for that emulator as well.
If we see that one thread is not enough anymore, we'll add the subforum back (tho moving former mupen64 subforum threads back would be a waste of time IMO).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The difference is you can't go left here until 1 frame later, like there's an invisible block or a collision with the block at the bottom of the screen. In the NROM version you can go to the left so you can turn right faster, gaining speed and falling to the lower platform earlier. Also in the NROM version you resurrect after death faster. The rest is level loading time difference.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha wrote:
I'd be fine with using the version from the nesdev thread, but it seems like that version is not the author's original work. I guess it's recompiled with different settings? Should the author's version should be preferred?
Yeah your version is official actually, lidnariq just made a custom build that fixed some bug and ended up lagging less as MESHUGGAH mentioned.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I mean DriarNROM(UE).nes used in the previous submission is newer judging by file metadata, it's mentioned in fm2 metadata, linked from the submission, and didn't require adding delay.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Saves 15 frames by not resyncing on the wrong ROM https://tasvideos.org/UserFiles/Info/637875429600564873
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Turns out the movie header is completely wrong, it mentioned the ROM filename used in the previous submission that this one doesn't sync on, and the hash does not belong to any existing ROM at all, since the fm2 this was converted from stores hash differently. It syncs on the ROM hosted here http://www.driar.se/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Can't get this to sync on 2.8 or 2.7, the ROM matches.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Yeah I'm using that bios from the movie header.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I can't get this run to sync using (sha1)
04fcfee8157a995e7f643ea71e962fe1  "Destruction Derby Raw (Track 01).bin"
ad24de8bbb40795d97b76a344962f58a  "Destruction Derby Raw (Track 02).bin"
5de2753366d6f6ec5dc9d736eb5b23e1  "Destruction Derby Raw (Track 03).bin"
94015f72627252a568b3baad4f1bc85b  "Destruction Derby Raw (Track 04).bin"
a3083ee927acfcdf5a3cb2974ec222df  "Destruction Derby Raw (Track 05).bin"
3ccc73566be33f188b2ae6b472baa2b7  "Destruction Derby Raw (Track 06).bin"
75308294c150dee31a70e84d6e13d798  "Destruction Derby Raw (Track 07).bin"
c6a3134ff789b8ec7f4ad1a01e882c61  "Destruction Derby Raw (Track 08).bin"
9cd51b0469b0459068f3a2924e35d042  "Destruction Derby Raw (Track 09).bin"
6d3ec75966907431d766e6b37914a072  "Destruction Derby Raw (Track 10).bin"
a217fab3aacf8cdc520d4ecedc0d777d  "Destruction Derby Raw (Track 11).bin"
e43d969dd150b60ceb59baeb1f3411f6  "Destruction Derby Raw (Track 12).bin"
369ff3006396bbca8d9a1fb9cc125af9  "Destruction Derby Raw (Track 13).bin"
67fc6b57495db8fa4039989a9c9badfc  "Destruction Derby Raw.cue"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The run looks well done, and the idea to TAS an emulator using Hourglass is very unexpected, but it's what we do with libTAS officially, so adding support for PC98 should not become a problem I guess?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Better encode: Link to video Sorry, this movie doesn't feel like a playaround to me, but rather like aimlessly wandering around while occasionally clearing the sand. Playaround involves showcasing game mechanics in obviously entertaining ways. Which mechanics does this movie showcase? If the goal is clearing the sand, then it needed to be done more optimally, without having to turn around and hit an enemy without killing it every once in a while. Leaving a lot of sand behind and running to another part of the screen, then leaving a lot of sand there and running back, looks like the speed was not the goal at all. Finally, if the goal was clearing the sand, it needed to be cleared in the whole game in my opinion (for games without an ending we define game completion when all new content has been completed). For the above reasons, I can't accept this movie for publication, and I have doubts that it will make sense in the Playground class too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Arc wrote:
Deferred means that a decision about whether to publish will not be made until some indefinite point in the future. Since no decision has been made, there is no indication either way about whether it will or will not be published. It leaves open the possibility that it could be without promising anything. Delayed is not the same thing. Delayed is used to mean "hold on, don't accept this yet," usually because of a technical or optimization problem that needs investigation.
This makes sense to me so far.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Of course I could delay this movie and run it for a year, though even then we can't be sure nothing bad happens ever. Since the goal of the mode is not "survive until the time maxes out, and then X", waiting until 59:59 is not a part of that goal.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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adelikat wrote:
It manages to wrap back to level 0 (including behavior such as falling speed), so it would be an "all levels" goal, which is quite the achievement. The best AI bot gets into the 230's before the game inevitably crashes, but this TAS manages to avoid that crash and play all 255 levels
Ah so it maxes out content and difficulty? The description says it uses a cheat and a lua script to avoid the crash, but that's fine I guess.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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adelikat wrote:
I'm not entirely familiar with a lot of rule changes here, but would this: https://www.youtube.com/watch?v=fy5qt_SOapM be acceptable (and if so, would it be playground?) based on new rules. Assuming the author submitted it to TASVideos of course.
I can't figure out how to describe the goal.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
What's your thoughts on "Unnaceptable in the current standings"?
I think we need to have an explanation of whatever term we end up having, linked as something like [?] near the actual definition, similar to how there are tooltips in some apps and on some sites. That way we can have comprehensible sentences without cluttering the decision field itself. Also "unacceptable" has a "don't dare do this" vibe IMO.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"Declined" sounds ok, tho I'm not a native speaker.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thank you!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Any news so far?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11304
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Dacicus wrote:
Is there a way to generate a list of Userfiles without an associated Game? I went back through my files in the last few days and made associations where possible, but some of them are general-purpose scripts.
Sounds like it's worth a feature request on github,
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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CoolKirby wrote:
A compromise for the name sorting situation could be sorting Games by their GoodTools Name, but continuing to show the Display Name in lists, as GT names already have ", The" at the end. However, changing the sort may still be difficult for ESL users as Masterjun described.
Sounds confusing.
CoolKirby wrote:
Don't you think nonexistent and self-created games, at least, should be left out of our databases? The former is pointless to catalog as there's not even a ROM to play it back on, and the latter can be abused by indie devs submitting their own titles, with us promising that we'll "advertise" it for them alongside Cave Story and our other vetted (notable, popular, etc.) game choices.
For non-existent games there's nothing to catalog so yeah we can't do that. For low quality homebrews I don't see why it would become damaging.
CoolKirby wrote:
Also, if (almost) all submissions have a Game, should Userfiles as well?
Yes. And game resources too.
CoolHandMike wrote:
Considering that a massive amount of games are not even originally English why not also include the original name? A lot of games are difficult to find using the English alphabet anyway. There are multiple different transliterations systems for languages, and some titles are not correct, incomplete due to human error. Also, in some Japanese games in many cases transliteration must be an educated guess since there are no pronunciation guides when they are using kanji in non standard ways. Having the original name as an alternate name would bypass those issues completely.
Agreed. We should always have an ascii-only name cataloged for easier searching if the game was called non-ascii, and having the non-ascii name cataloged on top of that also makes sense for non-ascii searching, whoever can afford it.
GMP wrote:
Is it ok to provide the links to IPS patch files in the description of game pages for ROMHacks? I think it will be convenient for people to find them without any legal hassle/surfing through a lot of internet to have to find them. No to mention they could be taken down at anytime. For some ROMHacks I could not find IPS patches at all, I could only find them as entire ROMs in piracy sites. So I could create the correct IPS for that and provide it. Currently I have them stored in an archive.org item with the .ips files and instructions for how to run each movie (emulator to be used, hashes of the original rom to be patched, etc.) in text files.
There's this potential issue if we're unlucky or too careless.
Memory wrote:
Should we consider retooling the "YT Tags" field to be a more generic "Search terms" field? Like a lot of this I feel could be applied towards other sorts of searches, ie, the site itself. Not sure if it's being used in the site search atm.
Depends on how well those tags work on YT itself, and I don't know enough about it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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GMP wrote:
Just curious, does this submission cut it for playground by any chance? Or does it still break playground rules as well?
I feel it should be fine. Other opinions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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