Posts for feos

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True wrote:
But seriously, this is a site for TAS and very little electronics happens here. There are a LOT of wonderful resources on the internet for what you seek. I can send you a huge list of beginners electronics resources if you desire. Why post this thread here?
You seem to never have seen this thread. Electronics thread has way more to do with TASing that than one :) EDIT: I'm late to the party, so nevermind.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In theory, yes. In this case - I don't know.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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boct1584 wrote:
Yes vote, suggestion Moons, and also suggesting that a Knuckles any% done on S3&K obsolete this.
I'm going to judge this applying the quoted proposal. People in this thread prove that the impression of S3K and SK is nearly the same, just S3K is better. But this run is good too, so Moons. Any more opinions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In theory, your movie may be restored from the latest savestate you did. Uncheck Bind savestates to movies, start recording a new movie, and just load the state. It must bring you to the frame it was saved on, and if you stop your movie then, it will be saved to disc. Didn't try that myself, should work.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Even snes9x 1.43 runs won't be obsoleted based only on accuracy boost, if real gameplay improvements are not found. Accuracy doesn't beat TAS optimality. So unless some real improvement is found (either on snes9x 1.51, or on bsnes core), a published snes9x 1.43 run won't expire ever.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm recalling the story with NeXT computers...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Unique features are what makes emulators be loved by people.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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May I suggest that you look at the Genesis version of Maui Mallard (also with Donald)? It's way harder than the SNES one and greatly differs overall. And unlike the latter it has running, and few other interesting features to speed up over the SNES version.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What I'm saying is that "Heavy glitch abuse" is not the same as "glitched" branch, because any branch can have "heavy glitch abuse" and not be "glitched" at the same time. So we can't just make a tag and throw away the goal statement. If anyone has such huge problems finding the fastest branch for some game, we can add a flag (linking to all current published branches for certain game, or to all fastest branches of all published games). And for those who fail to read all descriptions to know HOW is fastest completion achieved (by 2 players, by warps, by game breaking glitches) we need to have visible branches for all runs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Currently it's RAM viewer. Will be editor soon. Including access to all memory regions and all registers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My point is that adding branches just to categorize items in the database, not to help viewers understand the exclusive goal, is wrong. To point out something is the fastest of all branches we can use some flag. Branches are statements of what is the run's goal, be it "glitched" or "100%". If 100% is the fastest, it must be flagged as such, but for best recognition is must still keep its branch as 100%.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MrGrunz wrote:
It is completely arbitrary to label a movie with any%, that is not the fastest movie of the game. There is only one logical definition for any% and that is beating the game as fast as possible. This being said, I totally agree with what most people wrote in here: The fastest movie always has to get the label any% and all other movies published of the same game, need an extra label, that easily describes the difference between the 2 movies.
How about this movie? [809] SNES Mega Man X2 by FractalFusion, Graveworm in 31:42.45 Techincally it's 100%, but by that odd categorization it will need to be labeled as "any%", or as "100%, any%", LOL.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I personally disagree with removing "glitched" from branches that are faster than "any%"s, or if they are the only existing branches. This term has always been a great way to label the exclusive contents of the run, and to make it clearly distinguishable from other goals. It is a good tradition and it has practical value for all. While removing "glitched" not just serves some categorization purposes, but adds in much confusion to what was traditional.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Audio streams and subtitles can be added to Archive items if they are in SpeedRuns collection, or the creator is alive.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I agree.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
feos wrote:
Did I say "hacking the ROM, using gamegenie codes, modify the emulator to work in a way that the console doesn't" is what "anything goes" means regarding Vault?
Then you should word your posts better. 'What if Vault keeps accepting "anything goes", including "preset RAM"' sounds a lot like you are arguing that "anything goes" literally means "anything goes", ie. you can do whatever you want, without limits.
Sorry for using adelikat's common term to describe Vault. After all, none of his forum posts contains this formula. However during plenty IRC conversations, he referred to this exact concept as the meaning of "anything goes" (which he equals to the meaning of "any" branch):
adelikat wrote:
Vault rules say the categories are any% and 100%. The definition of any% in this case is THE FASTEST POSSIBLE COMPLETION TIME. Unfortunately, I have allowed the site to blur that simple definition of any% by having a "glitched" category that is faster than a "any%" category in some cases. I completely disagree with this categorization though. any% should be the fastest movie, then we should have a better naming of movies that forgo major skips/glitches. The vault absolutely prefers the faster movie, not a (more ambiguous) movie that fails to do a time saving glitch.
So yeah, "anything goes" means whatever goal choice is appliedly faster for a TAS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Making all encodes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If controller state is used just to roll the routine while idle, it will very well affect the result. In Battletoads it is so, and a run done for 1 plugged controller won't sync if you plug one more.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
"Anything goes" does not mean "you can do whatever you want", such as hacking the ROM, using gamegenie codes, modify the emulator to work in a way that the console doesn't, start from a savestate, and so on. I don't think this is at all a question of tiers.
Did I say "hacking the ROM, using gamegenie codes, modify the emulator to work in a way that the console doesn't" is what "anything goes" means regarding Vault? If I did, quote me; if I didn't, what were you trying to say regarding my question: "how to categorize preset RAM runs"?
Radiant wrote:
if the vote in this thread is any indication, it does include allowing multiple valid hardware RAM states; and if I understand Feos correctly, that should imply that such movies are valid for (1) Vault tier if they're faster than any other run, and (2) Moon tier if people find them entertaining enough.
Right.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks like people are not okay with merging 2 concepts into 1: they want "arbitrary RAM" runs be separate from "untouched RAM" ones. Which introduces a problem with categorization. If some games allow to abuse RAM being uninitialized, there will be a wide range of results of that. Some runs may be improved by just several frames due to better luck abuse, some may be improved by minutes due to heavy glitching. Some of them are Moons content, which means only what people like will be done (acceptance wise and obsoletion wise), so not to worry too much, but others are in Vault, where it may become an issue: messing around with RAM gives kind of advantage over the runs that were not intending to do it, but would that mean they are obsolete? Having a special tag is obvious, but what about tiers and obsoletions? To me it looks a bit similar to "when to end the movie". It ended up putting all the responsibility on the author. So that tweaking the ending won't count as improvement. And thus, cutting out artistic choice won't obsolete the current movie where it was used. What if Vault keeps accepting "anything goes", including "preset RAM", and for Moons it must be decided case by case? Because if someone dislikes the abused possibility, there might always be a movie with more strict goals in Moons, if it deserves it. If not, be my guest in Vault, where "anything goes" and we can't demand from movies to be of what we like. Speed by any cost.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are all improvements done or I should wait a bit more with accepting it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If no one moves in and posts how much this movie is similar to the 2P version, I'll accept this as a separate branch!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach is the only way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Few have enough courage to wait for years until the absolutely bug-free versions come out. Only those deserve the great right to TAS them!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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