Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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There's a started port of ppsspp in bizhawk, dunno what would be the percentage of completion, but isn't it easier to base on something already started?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Watched a playthrough of this cool game not so long ago, just subscribing to the thread. This one is definitely better than "The Game".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Some issues to the last build
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Niamek wrote:
From the last build(one adelikat linked to me), it seems that doing CTRL+Z throws me to the up of the piano... Sometimes. ->Open TAStudio =>play some frames enough to not see 0th frames(No input necessary) -> CTRL+Z
It seems it only invalidates all the greenzone, must be easy to fix. The second bug scares me though.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Alyosha wrote:
Clearly ~10 times of having this happen hasnt taught me anything. I think I will only stop causing this problem when there are no more old FCEU runs left for me to convert files from. 8D
The fcm importer was fixed in the latest fceux release, it was setting the fds flag that was never initialized on conversion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Lag is probably a bug in the core savestates, make an issue, attach the project, post precise steps. Hash mismatch is easy, user message is enough, probably after release. If the movie goes too much back, check if there are even states on closer frames. Will look into history bugs right now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I tested that Sound Fantasy game a bit in snes9x, and I can say there's absolutely no way I could create anything bearable in it, because, as I said, it has no alteration, no speed options, no actual octaves, and I don't believe its bugs even produce anything close to real notes, probably only by accident.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Thanks for ideas once again, I'll see if I will use them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I improved the AppendSegment function to optionally resize, if you specify width > 0
Language: avisynth

# Multisegment AVI import function AppendSegment( \ string base, \ int first_val, \ int last_val, \ string format, \ int wide, \ int high \){ AviSegment = base + string(first_val, format) + ".avi" result = wide > 0 \ ? AviSource(AviSegment).LanczosResize(wide,high) \ : AviSource(AviSegment) return (first_val < last_val) \ ? result + AppendSegment(base,first_val+1,last_val,format,wide,high) \ : result }
Examples:
Language: avisynth

AppendSegment("hd_", 0, 5, "%01.0f", 0, 0) # no resizing AppendSegment("hd_", 0, 5, "%01.0f", 320, 240) # resizing
I also updated the avisynth highlighter to work with /* */ comments properly. https://sourceforge.net/projects/feos-tas/files/userDefineLang.xml/download
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I think Perfect can be dropped then, since it doesn't prove there's something special in a given game's overclocked emulation that makes it better than Good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Wow, that's some insane amount of work right there! Thank you! A few questions: What's the difference between Perfect and Good? What about Castlevania 2 and 3? Regarding versions, I don't expect any regressions between first overclock commit and 2.2.3 either, while all the upgrades due to FHorse's ideas are expected. So yeah, whatever was already working well back then, should work the same now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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If you really want to help fixing it, install visual studio 10 and make this crash happen while running fceux in debug mode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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For any nsf?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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That game needs attention, I don't care which event it will be.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Hot damn, you're a true hero! Question: You will be able to run sdl-driven emulators that way too, right? You know... TASing emulators with no TAS tools in them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11304
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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What's even the point of using CDL for NSFs?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Пример
Language: lua

local BFile = io.open("Backup" .. TestNumOfDoom .. ".txt" , "w") BFile:write("StartFrame: " .. EarliestIndex .. "\n")
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Niamek wrote:
Try with a larger selection? I just edited my post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Niamek wrote:
Another bug I have found is that sometimes it does "save as" automatically even if I am doing nothing. Steps I did, with the last downloadable build: Open a GBC rom Open TAStudio Unpause While it plays, do other stuffs on the net like browsing TASvideos or even mess up with the emulator options.
Recording frames is changing the movie, so it has stuff to save.
Niamek wrote:
Maybe there is an auto save feature somewhere. It is a nice idea, but if I did not save a file before, it might become annoying.
Config - Autosave - Set autosave interval - 0.
Niamek wrote:
Now I just can't do a rightclick after selecting a couple of frames with the last build.
Works fine for me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Ты чо угараешь по три раза спрашивать?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Samsara wrote:
From the interim build in Post #438690 Adding input by mouse then attempting to advance/rewind a frame will just cause the movie to play normally: https://i.gyazo.com/3f1882e7e6cc63cf2c9c5ba3d9659c88.gif This doesn't happen with Recording mode (which, as far as I've tested, seems to work just fine).
I did a quick fix so it won't unpause, but the logic there is that advance/rewind playback box buttons and mouse wheel (with RMB held) will only move the seek frame. That was needed when I was having issues with fast rewinding on cores that don't save every frame: mouse wheel rewinding was really slow and broken, so I made it decrease seek frame as well, to catch up with current frame changes. Now, this probably doesn't end up working as reliably with all the new features, but I don't want to make any serious logic changes right before release, so if you want it to work perfectly, you'll have to wait. I'll eventually overhaul this.
jlun2 wrote:
TASeditor wrote:
Use markers, these will force an greenzone to the corresponding frame.
I do too, but it seems after a while, usually 40,000+ frames later, when I click back it plays the entire movie again in turbo until that point. Any way to avoid that?
How many markers do you have, and what is the greenzone length in frames?
Niamek wrote:
->Open TAStudio ->Let some frame play ->CTRL+Z
Working on that... Done. The history code is absolute bullshit, but it should work.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Right, it would matter how many people would suddenly want it to be published, since it just technically can not be done (until it syncs).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Do I really need to answer this question twice?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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В тасэдиторе (который в эмуляторе fceux) функция просмотра значений памяти прямо внутри пияноролла так и не была добавлена, в тастудии - не помню, так что для верности все делай на луа и все.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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