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#59486918448884028 - Twisted Metal 2 - 2P WIP Paris Start

Twisted Metal 2 2P Paris Start.bk2
In 02:12.41 (7851 frames), 13869 rerecords
3 comments, 386 downloads
Uploaded 11/22/2019 11:50 PM by CoolHandMike (see all 24)
I am putting this up here for others to judge if the actual inputs look sloppy. First 3d game, and also first 2 player game. The actual video when watched looks fine IMO, but judging from the input.
A couple notes
  • No fine tune rotations. D pad only.
  • In between missions on the world map there are deliberate delays.
Questions or Thoughts?

#58400318977953046 - monsterworld4_234336releasev2

monsterworld4_234336releasev2.bk2
In 1:05:10.64 (234336 frames), 85797 rerecords
Game: Monster World IV ( Genesis, see all files )
366 downloads
Uploaded 10/5/2019 1:23 AM by CoolHandMike (see all 24)
100 some frames faster. Needs to replace what is in current submission

#57350350794051497 - Wonder Boy 1 Level Select Game Gear

Wonder Boy 1 level select.bk2
In 01:27.45 (5240 frames), 1912 rerecords
Game: Wonder Boy ( GG, see all files )
421 downloads
Uploaded 8/18/2019 6:31 PM by CoolHandMike (see all 24)
Interesting cheat code to go straight to 9-4 from the title screen. Hold Down and Start on title screen. Done in 5240 frames in about 1900 rerecords. This is not compatible with tasvideos rules since this level select is not intended for normal play.
1) Lag sucks. Probably will not do anything further with this game since just trying to manage lag would take up all my time and that is not fun. 2) Last boss can definitely be down 2 frames faster at least, tasstudio just crashed when I had done it, and not going to redo it. MIGHT be possible to do it in 7 jumps like the SMS tas one, but I don't know.

#54366668718903812 - Shinobi III - Needs Updated Rerecords

Shinobi III - TAS - 77994 - 20190406 Needs Updated Re-records.bk2
In 21:41.60 (77996 frames), 24174 rerecords
423 downloads
Uploaded 4/6/2019 9:37 AM by CoolHandMike (see all 24)
Having trouble extracting , modifying the field in the rerecord count header, then compressing it again. Bizhawk crashes when loading it.