Virus ending, no oob
Game: Braid, version published on 2015/06/13, drm-free version (available at https://www.humblebundle.com/store/braid). OS: Debian Bookworm amd64, libTAS v1.4.5. Game executable is `/path/to/game/Braid.bin.x86`. The game runs in fullscreen by default. `Video > Virtual screen resolution` must be set to `1920x1080 (16:9)`, because of mouse inputs. In `File > Executable options`, library path must be set to `/path/to/game/lib`. Command-line options should be `-no_launcher -60fps`. Finally, `Settings > Input > Prevent Mouse warping` must be checked and `Runtime > Sleep` handling must be set to Never advance time A desync might happen around frame 18750 by not bouncing on the rabbit. It seems to be relative to non-deterministic collision order, but this bounce is very precise so I couldn't make it more stable. The movie needs to be restarted until it works.
Game: Braid, version published on 2015/06/13, drm-free version (available at https://www.humblebundle.com/store/braid). OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.5. Game executable is `/path/to/game/Braid.bin.x86`. The game runs in fullscreen by default. `Video > Virtual screen resolution` must be set to `1920x1080 (16:9)`, because of mouse inputs. In `File > Executable options`, library path must be set to `/path/to/game/lib`. Command-line options should be `-no_launcher -60fps`. `Runtime > Sleep` handling must be set to Advance time on main thread and `Input > Prevent mouse warping` must be checked
Game: Braid, version published on 2015/06/13, drm-free version (available at https://www.humblebundle.com/store/braid). OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.0. Game executable is `/path/to/game/Braid.bin.x86`. The game runs in fullscreen by default. `Video > Virtual screen resolution` must be set to `1920x1080 (16:9)`, because of mouse inputs. In `File > Executable options`, library path must be set to `/path/to/game/lib`. Command-line options should be `-no_launcher -60fps`.
! Version info: libTAS version: 1.4.1 ! Annotation info: {{Game: Flywrench, Steam version. The latest Linux version is buggy (wrong files, no executable), but the previous version is working fine. It can be download from the Steam console. Open the following link in a web browser: `steam://nav/console` then `download_depot 337350 337353 6888663543024499238`. The libraries `libcrypto.so.1.0.0` and `libssl.so.1.0.0` must be taken from the Steam runtime libraries. Alternatively, libTAS can be launched with included steam-runtime libraries using `~/.steam/bin/steam-runtime/run.sh libTAS`. 32-bit version of library libswresample is needed for sound to be encoded (`sudo apt install libswresample3:i386` on Ubuntu). OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.1. Game executable is `/path/to/game/runner`. libTAS must be configurated with `Runtime > Time tracking > clock_gettime()` (set by the movie) checked. In `File > Executable options`, library path must be set to `/path/to/game/lib`. The game starts in fullscreen mode, so `Video > Virtual screen resolution` can be set to get the desireable resolution (does not affect sync afaik).}}
! Version info: libTAS version: 1.4.1